12/28/2023 0 Comments Poe quiverQuivers can also roll Accuracy and Resistances, but since those stats can be found on many other item types we prefer to get the strong damage mods listed above.Ī usable Quiver is often found or cheaply bought. An additional Arrow is very good, but also very rare and usually reserved for higher budgets. Other good mods are Projectile Speed, Attack Speed, Damage with Bow Skills and Flat Elemental Damage. Other than Life, the most important mod is Crit Multiplier. Primal Arrow Quiver and Broadhead Arrow Quiver are also very good base types. The best base type is Feathered Arrow Quiver because Projectile Speed also applies to Projectile Damage thanks to our Bow Mastery. QuiverĪ good Quiver generally has a Maximum Life roll and as many DPS modifiers as possible. Other than Storm Cloud for the early game, there are no good unique options. An ideal Bow would also have a high Attack Speed roll, but we do not require one on our budget.įor reference, a Bow with 500 Elemental DPS and 7.5% base Crit Chance would be a solid Bow for tier 16 Maps. We can then use the crafting bench to craft one of the mods that we have not hit. The Essence guarantees a very high added flat Elemental Damage roll, and we hope to either hit more flat Elemental Damage affixes or a high Crit Chance roll on the remaining mods. To make a Bow for endgame content, the most efficient crafting method is usually Shrieking Essence of Wrath, Shrieking Essence of Anger or Shrieking Essence of Hatred on Spine Bow with Itemlevel 82 or higher. The strategy for acquiring good Bows during the campaign and early maps is usually just identifying drops or using any Essences or Orb of Alchemy on good Bow bases. If you want to use the in-game tooltip to compare Bows, you need to make sure to have all temporary buffs like Power Charges and Diamond Flask up while checking. If you are not sure which one of two Bows is stronger, you can always import those items into PoB ( CTRL-C while hovering with your cursor over the item in-game while the game window is active, and CTRL-V into PoB’s “Create Custom” option) and compare them with accurate configurations, like Flasks and Charges. A bow with good elemental DPS, but bad base Crit chance can still be saved by using Increased Critical Strikes Support in our main links. Once we use Crits, the base Crit Chance is also very important. The priority stat on our Bow is its total Elemental DPS. In the early stages of the build when we use Precise Technique and ignore Crit, the base type matters a lot less, however fast base types like a Thicket Bow and a Grove Bow are ideal while using Precise Technique. There are many different base types with different base Crit Chances and Attack Speeds, but a Spine Bow is the preferred one because of its good balance of base Crit Chance and base Attack Speed. The Bow is the most impactful item for our damage output. Unique options are included, but please note that you should limit yourself to at most 2 or 3 of these unique items to assure we can still meet all the basic requirements for our build like Resistances, Spell Suppression, Accuracy and a solid Life and Evasion pool! Bow and Quiver Bow We will go over all gear slots and what stats to look for in each one in detail below. Our best damage mods on gear are Crit Multiplier (on Quiver and Amulet), %increased Elemental Damage with Attacks (Rings, Amulet, Belt), Projectile Speed (Quiver), flat Elemental Damage (Quiver, Rings, Amulet) and* Attack Speed* (Gloves, Quiver). Getting more is not necessary but can allow us to allocate passive points from Accuracy to something better. Just like Attributes and Spell Suppression, we can get most of the Accuracy required from the passive tree, but a few hundred points to our Accuracy Rating on gear are usually needed. The Accuracy requirements scale with the increasing level of our enemies which in Tier 16 maps require us to have at least 3,300 Accuracy Rating to guarantee a hit. We can get most of it from the passive tree, but some Spell Suppression on gear is required.Īs an attack based build, we also have to worry about capping our Accuracy so that we can have a 100% chance to hit enemies and make the most out of our critical strikes, which check our chance to hit a second time. Other than capping Elemental Resistances, we also aim to cap Spell Suppression at higher levels. We can adapt and get those stats from 30 INT or 30 STR Nodes on the tree, but ideally, we find one or two STR and INT rolls on gear. We have very few Attribute requirements to worry about, as we get all the Dexterity we need from the passive tree and even with level 20 gems, we do not need more than 70 Strength and 111 Intelligence,
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